The Indians and the Crackedskulls are locked in the turmoil of war and presently in a stalemate. Her enemies, Raven and Bloodhawk, have come up with a scheme to up the ante and break the stalemate into their favor. Neiko later finds out that a land she thought she had only imagined is actually real and contains a legendary and otherworldly evil within it.
Not only that, she becomes trapped there and must escape the world, the people within it, and the sinister evil within. Neiko must find her way back home and turn the tables on her enemies. Can she come back home and escape the evil that seeks to claim her?
Praise & Recognition
Winner of the 2012 Indie Reader Discovery Award of Excellence
Nominated as “A Great Book for Kids” by fantasy and science fiction reviewer CC Cole along with Toonopolis: Gemini by Jeremy Rodden
“Plenty of action and inspired imagination.” ~Wulfstan Top 100 Reviewer
“From the first word, Taylor delivers a fresh, vibrant tale of two different worlds.” ~Steven Knight Book review and author of “Born of Blood”
“An imaginative journey that is that is much of an adventure for the reader as it is for Neiko.” ~CC Cole Book Reviewer and author of the Gastar Series
“A great middle school or read to me book with tons of adventure and characters.” ~Paper Mustang Book Reviewer
“A fantastical twist to the childhood game of Cowboys and Indians and a wonderful coming of age story.” ~Indie Reader Reviewer